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Old 16th May 2007, 08:16 AM  
Stinkmarder
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Map issues

If there are any problems playing some of the maps on the servers, please post the map's name and short short description of the problem here.

AFAIK all maps on Coop #1 (Unreal) can be played. The last ('endgame') map is skipped. (wraps back to the first one)
If I'm wrong, please post here. TY

On Coop #2 (RTNP) there are some maps which can't be finished. Please don't report this yet until I installed the mutator Leo(T.C.K.) suggested (which should fix some of these problems).

On Coop #3 (custom maps) there are some maps which have issues. I need a list of all these maps and a description of what the problem is.
Wormhole maps from the RYS pack are skipped.
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Old 16th May 2007, 08:35 AM  
Leo(T.C.K.)
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Use also that code I posted at normal thread which is closed now, for asbestos and toxinsuit summoning.
And that other fix mutator I sent you, which fixes mostly inf related problems at foundry and hopefully at crashsite2, that cutscene part.
Btw, you should skip map "end" from rtnp, with Dzmapm you can do it.
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Old 16th May 2007, 11:16 AM  
Leo(T.C.K.)
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Map temple2 needs your help now, the tables were broken, btw better to set them not brokable.
Try reset your summons, because nobody can pass it now.
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Old 16th May 2007, 01:00 PM  
Undead_Lord
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You already know that. In fact, you're the one who told us.

Temple 2 has also a problem with the elevator leading to the exit. There is a monster on it, and if you shoot it before the elevator has reached the bottom, no one can use that elevator anymore, so

Do not shoot until the elevator reaches the bottom, no matter how many rocket launching monsters are trying to kill you.
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Old 17th May 2007, 03:35 PM  
Leo(T.C.K.)
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Map issues, had mismatch on wotdetail, you've got wrong version of file it seems.

Skaarjcastle2 cannot be completed, well when you jump to cave leading to end teleporter and temple area with credits, when you jump you will die. But aynway end teleporter is set to some standard map, so it is better to use dzmapm and set mapending to something different in there, for example to sequel map of st.

Skaajtowerf crashes while loading, I bet it is that buggy mutator, also at some maps it is too hard and it replicated enemies which shouldn't be, like some cutscene characters, which appears at map unbeatable with 99999 lives and beating it takes like hour or so.

At some maps players are saying it is too hard with it and it also ruins atmosphere when some enemy appears on weird spot where it shouldnt be.
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Old 18th May 2007, 03:13 PM  
Leo(T.C.K.)
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That moremonsters mutator does not work at all maps, at Illhaven it doesn't multiply monsters and what is worse, it causes crashes at Illhaven_3. Really it should be removed I think.
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Old 11th Jun 2007, 11:59 AM  
Undead_Lord
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Admin stroke illegal content faster than lightning...

Luckily, I was even faster.
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Old 23rd Jun 2007, 07:20 AM  
Leo(T.C.K.)
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I posted before how to make those toxinsuits and asbestos suits respawning, it is easy to do, but I haven't tested it on inf and I have uninstalled inf anyway.
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Old 23rd Jun 2007, 08:37 AM  
Leo(T.C.K.)
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Did StinkMarder add to serverpackades that my fix mutator and also did he install dzmapm yet?
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Old 23rd Jun 2007, 09:54 AM  
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Why do you keep deleting your message and posting it over mine?
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Old 24th Jun 2007, 11:26 AM  
spm1138
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Tsk tsk, bunnie.

Shrak1 seems to need some crates or something.
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Old 24th Jun 2007, 09:25 PM  
M. Fenix
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Some respawnable toxic suits and jump boots on Toxic coop2 please and thank you.
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Old 11th Sep 2007, 08:06 AM  
Eli
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Either it's a map issue or my blindness but I can't get past SkyLvl4. I lowered the bridge, took the Nali Fruit seed and used it on the dead bodies. Then I threw some grenades behind the castle door and it doesn't open.
Also when playing with Boyhitscar he took the seed but couldn't use it, so he killed himself and that way we lost the seed. But I would be much surprised to see the seed again after he blew himself up.
Maybe later I'll try again without using grenades but doing it alone is no fun. Does anyone still play co-op?
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Old 11th Sep 2007, 08:28 AM  
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You need to set the seed really near the cross, as close as possible.
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Old 9th Nov 2007, 04:53 PM  
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There are problems with zp01-umssakuracrashsite, as described in two other threads....

Also, skaarjcastle seems to crash the server...
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carpetsmoker.c: In function `main':
carpetsmoker.c:10: warning: unused variable `life'
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